I got the honor of being featured on 80 Level where I did a breakdown of this scene: https://80.lv/articles/secrets-of-realistic-look-in-real-time-scene/
The South African Buffel is a MRAP, which was used during the South African Bush War (1966 - 1990).
I wanted to create this vehicle since it looked so unusual and simple, yet cool. The whole vehicle is covered in the same kind of paint job and the shapes are fairly simple. So I saw these aspects as a fun challenge. How do I make this, ostensibly, dull and simple vehicle seem exciting?
Decided to also throw in an older model I made of the M1919.
This was a 2-3 week long project Based on Anton Kuhtitskiy's photobashed concept, which in turn is based on guns such as the Lewis gun, Huot Automatic Rifle, MG08/15, etc. I took some liberties with the concept and changed some areas to make sure that the different parts would fit on the rifle.
The model is around 24 k tris.
Night Time Ride
This scene came about due to that I wanted to create a scene for my motorcycle that I created earlier this year. I also wanted to see how fast I could churn out a scene with most of the assets that I already had on my hard drive and how far I could go with reusing assets.
A lot of focus went into the composition, lighting and atmosphere in the scen. Constantly checking the value range, composition and colors were a big part of the workflow.
About a year a ago I created another motorcycle, where the goal was to improve my hardsurface modeling and texturing. Now, I have recently found that my workflow has become a lot faster and smoother. So I wanted to test these new found methods by doing another bike to see how much I have had improved.
This is the Brough Superior (1919-1940), most famous for being ridden by T.E Lawrence. It is a beautiful piece of machinery. So simple yet aesthetically pleasing.